Server-authoritative plugins that push real state to real clients — music, anti-cheat, chat and more.
Every plugin is built around the same idea: the server stays the source of truth, clients just display it.
Real audio playback, playlists, music zones and a full in-game client menu — server-authoritative and timestamp-synced.
Advanced anti-cheat: movement, combat and player checks with violation tracking and configurable punishments.
Chat tags and colors — per-player formatting, placeholders and an in-game configuration GUI.
Every action is permission-checked on the server. Clients can never change state they aren't allowed to.
Versioned packets over plugin message channels — the same transport that powers modern servers.
Public Java APIs let other plugins drive and extend every system.
Full YAML configuration, hot-reloadable, with in-game commands as the alternative.